128x160 Snake Xenzia Java Game Access
private void spawnFood() // simple random do foodX = (int)(Math.random() * W); foodY = (int)(Math.random() * H); while(collidesWithSnake(foodX, foodY));
// game data private static final int W = 15, H = 18; private int[] snakeX = new int[400]; private int[] snakeY = new int[400]; private int length, direction, nextDir; private int foodX, foodY; private int score; 128x160 snake xenzia java game
g.setColor(0xFFFFFF); // head highlight g.fillRect(offsetX + x[0]*CELL_SIZE + 2, offsetY + y[0]*CELL_SIZE + 2, 4,4); g.setColor(0xFF0000); g.fillArc(offsetX + foodX*CELL_SIZE, offsetY + foodY*CELL_SIZE, CELL_SIZE, CELL_SIZE, 0, 360); Score Display Draw at top: Score: 0 using small font ( Font.FACE_SYSTEM, Font.STYLE_PLAIN, Font.SIZE_SMALL ). 6. Input Handling Override keyPressed(int keyCode) in Canvas: private void spawnFood() // simple random do foodX




