Api Grabador De Pantalla Apr 2026
// Prepare MediaRecorder recordedChunks = []; mediaRecorder = new MediaRecorder(mediaStream);
// Show preview previewVideo.srcObject = mediaStream;
// Stop recording if user clicks the browser's native "Stop sharing" button mediaStream.getVideoTracks()[0].onended = () => stopRecording(); ; catch (err) console.error("Error: " + err);
;
The days of relying on third-party software for screen recording are fading. With the Screen Capture API (often searched as api grabador de pantalla ), modern web browsers can capture screen content, individual windows, or browser tabs directly using JavaScript.
function stopRecording() if (mediaRecorder && mediaRecorder.state !== 'inactive') mediaRecorder.stop(); mediaStream.getTracks().forEach(track => track.stop()); previewVideo.srcObject = null; startBtn.disabled = false; stopBtn.disabled = true;
While it has limitations (especially with system audio), it eliminates the need for browser extensions or native plugins for most basic to intermediate screen capture needs. api grabador de pantalla
mediaRecorder.start(1000); // Capture data every second startBtn.disabled = true; stopBtn.disabled = false;
mediaRecorder.onstop = () => const blob = new Blob(recordedChunks, type: 'video/webm' ); const url = URL.createObjectURL(blob); recordedVideo.src = url; downloadLink.href = url; downloadLink.download = 'screen-recording.webm'; downloadLink.style.display = 'inline'; ;
mediaRecorder.ondataavailable = (event) => if (event.data.size > 0) recordedChunks.push(event.data); ; mediaRecorder
: Copy the code above into an .html file, open it locally or via HTTPS, and click “Start Capture”. You’ll have a working screen recorder in minutes. Have you built something with the Screen Capture API? Share your experience in the comments below.
startBtn.onclick = async () => try // Request screen capture mediaStream = await navigator.mediaDevices.getDisplayMedia( video: true, audio: true // Captures microphone + system audio (where supported) );
const constraints = video: displaySurface: "window" // "browser", "window", or "monitor" ; Instead of recording locally, you can add the MediaStream to an RTCPeerConnection : Share your experience in the comments below