-- Movement AI TaskWanderInArea(ped, coords.x, coords.y, coords.z, 50.0, 0.0, 0.0)
-- Chat simulation while true do Citizen.Wait(Config.ChatInterval * 1000) if #BotList > 0 then SimulateChatMessage() end end end)
-- Auto timers Citizen.CreateThread(function() -- Initial spawn for i = 1, Config.MaxBots do Citizen.Wait(500) SpawnFakePlayer() end
-- Admin command to spawn bot RegisterCommand('spawnbot', function(source, args, raw) if source == 0 then SpawnFakePlayer() return end -- Check admin (simplified, you can expand) SpawnFakePlayer() end, false) Fivem Fake Player Bot
-- Skins (ped models) Config.Skins = "a_m_y_beachvesp_01", "a_m_y_skater_01", "a_f_y_business_02", "a_m_m_hasjew_01"
print("^2[FakePlayer]^7 Spawned: " .. name) end
server_scripts 'config.lua', 'server.lua' -- Movement AI TaskWanderInArea(ped, coords
-- Simulate join/leave effect function SimulateJoinLeave() if #BotList == 0 then return end local bot = BotList[math.random(#BotList)] TriggerClientEvent('chat:addMessage', -1, color = 100, 200, 100 , args = "System", bot.name .. " has joined the server." ) Citizen.Wait(30000) -- leave after 30 sec TriggerClientEvent('chat:addMessage', -1, color = 200, 100, 100 , args = "System", bot.name .. " has left the server." ) end
-- Predefined waypoints (only if Movement = 'waypoints') Config.Waypoints = x = -1042.23, y = -2740.34, z = 20.0 , -- Legion Square x = -1222.98, y = -907.12, z = 12.0 , -- Vespucci Beach x = 72.54, y = -1939.25, z = 20.75 -- Popular Street
-- Optional: delete on resource stop AddEventHandler('onResourceStop', function(resourceName) if GetCurrentResourceName() == resourceName then for _, ped in pairs(FakePeds) do if DoesEntityExist(ped) then DeleteEntity(ped) end end end end) Locales = bot_joined = "~g~%s has joined the server.", bot_left = "~r~%s has left the server.", chat_prefix = "[BOT]" " has left the server
-- Notify all clients to create ped TriggerClientEvent('fpb:createFakePlayer', -1, src, name, skin, coords)
-- Join/Leave simulation if Config.JoinLeaveInterval > 0 then Citizen.CreateThread(function() while true do Citizen.Wait(Config.JoinLeaveInterval * 60 * 1000) SimulateJoinLeave() end end) end local FakePeds = {} -- Create a fake player ped RegisterNetEvent('fpb:createFakePlayer') AddEventHandler('fpb:createFakePlayer', function(id, name, skin, coords) local model = GetHashKey(skin) RequestModel(model) while not HasModelLoaded(model) do Citizen.Wait(10) end