Part 1 2023 | Mission Impossible Dead Reckoning
Let’s get the obvious out of the way: The motorcycle cliff jump is stunning. But after sitting with Dead Reckoning Part One for a while, I think the real stunts are thematic.
I have to be honest—the “Part One” hurts it. The film spends a lot of time introducing Grace (Hayley Atwell, excellent) and re-establishing Kittridge, which is fun, but the actual narrative doesn’t resolve. We get a climax (the train), not a conclusion. Unlike Fallout , which is a perfect closed loop, this feels like a 2h40m setup for a punchline we won’t see until 2025 (or later, given delays). Ilsa’s death also feels rushed—more like a plot utility than earned tragedy. mission impossible dead reckoning part 1 2023
B+ (with potential to become an A if Part Two sticks the landing) Let’s get the obvious out of the way:
Yes, it’s a 30-minute practical marvel. But watch it closely: The carriages detach one by one, falling away into chaos. By the end, Ethan, Grace, and the key are clinging to one last, dangling carriage over a cliff. That’s Dead Reckoning in a nutshell. The old studio system (the train) is collapsing. Everything—practical effects, star-driven cinema, theatrical windows—is falling into the abyss. Cruise is literally holding on to the last car of “real movie” before streaming and AI consume everything. The film spends a lot of time introducing
Two halves of a cruciform key. Simple. But the film uses it to critique modern power: In the old days, you needed a physical object to control the world. Now, The Entity is the control. The key isn't power—it’s the off switch for power. That’s a bleak, beautiful irony. The entire IMF team is fighting to restore a world where humans, not code, decide fates.
McQuarrie and Cruise have made a big-budget blockbuster that’s secretly terrified of modernity. Here’s the breakdown:
Mission: Impossible – Dead Reckoning Part One Isn’t Just a Thriller, It’s a Eulogy for the Analog World
