→ Manually drag the texture image from the .zip onto the material in your 3D software.
→ In Blender: check that image paths are relative. In Unity/Unreal: reimport the FBX and ensure textures are in the same folder.
→ Manually drag the texture image from the .zip onto the material in your 3D software.
→ In Blender: check that image paths are relative. In Unity/Unreal: reimport the FBX and ensure textures are in the same folder.
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