Server — Mta
-- Remove camera function removeSpeedCamera(id) if speedCameras[id] then speedCameras[id] = nil saveCameras() return true end return false end
-- Main speed check timer setTimer(function() for id, cam in pairs(speedCameras) do if cam.enabled then local playersInZone = getElementsWithinRange(cam.x, cam.y, cam.z, cam.radius, "player") for _, p in ipairs(playersInZone) do if isElement(p) and getElementType(p) == "player" then local vehicle = getPedOccupiedVehicle(p) if vehicle and getVehicleController(vehicle) == p then local speed = math.floor(getElementSpeed(vehicle, "km/h"))
-- Show 3D text above car local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local x,y,z = getElementPosition(vehicle) local text = dxCreateText("SPEED FINE: $"..amount, x, y, z+1.5, 0, 255, 0, 255, 2, "default-bold", "center") setTimer(destroyElement, 2000, 1, text) end end)
saveCameras() return id end
-- Optional: Draw speed warning when near camera addEventHandler("onClientRender", root, function() if flashEffect then local screenW, screenH = guiGetScreenSize() dxDrawRectangle(0, 0, screenW, screenH, tocolor(255,255,255,150)) end end)
function saveCameras() local json = toJSON(speedCameras) local file = fileCreate("speed_cameras.json") if file then fileWrite(file, json) fileClose(file) end end
addEvent("onPlayerFined", true) addEventHandler("onPlayerFined", root, function(amount) -- Flash white flashEffect = true setTimer(function() flashEffect = nil end, 200, 1) mta server
<min_mta_version server="1.5.0" client="1.5.0" /> </meta> -- Server-side speed camera system local speedCameras = {} -- [cameraID] = x, y, z, radius, speedLimit, fineAmount, enabled local playerLastFine = {} -- cooldown per player -- Load cameras from file (optional) function loadCameras() local file = fileExists("speed_cameras.json") and fileOpen("speed_cameras.json", false) or nil if file then local content = fileRead(file, fileGetSize(file)) fileClose(file) local success, data = pcall(fromJSON, content) if success and type(data) == "table" then speedCameras = data end end end
-- Play camera sound playSoundFrontEnd(23) -- "cash register" sound
This feature works with MTA SA 1.5+ and uses Lua. 1. File Structure your_resource/ ├── meta.xml ├── client.lua ├── server.lua └── speed_cameras.json (optional) 2. meta.xml <meta> <info author="YourName" version="1.0" type="script" name="SpeedCameraSystem" /> <script src="server.lua" type="server" /> <script src="client.lua" type="client" /> <export function="addSpeedCamera" type="server" /> <export function="removeSpeedCamera" type="server" /> script src="server.lua" type="server" />
I'll help you write a feature for an MTA (Multi Theft Auto) server. Since you didn't specify the exact feature, I'll provide a of a popular and useful feature: a dynamic speed camera system with fines and notifications .
-- Notify when entering camera zone (server sync not needed, just client-side radar) addEventHandler("onClientRender", root, function() local vehicle = getPedOccupiedVehicle(localPlayer) if not vehicle then return end local px, py, pz = getElementPosition(vehicle)
-- Helper: get speed in km/h or mph function getElementSpeed(element, unit) local vel = getElementVelocity(element) local speed = (vel[1]^2 + vel[2]^2 + vel[3]^2)^(0.5) * 180 -- convert to km/h approx if unit and unit == "mph" then speed = speed * 0.621371 end return speed end script src="client.lua" type="client" />