Pixel Art Maker For Melon Playground -
// default background color (deep slate, melon playground style) const DEFAULT_BG = "#1e293b";
.color-label font-weight: bold; color: #ffdd99; font-size: 0.85rem;
function handlePointerEnd(e) isDrawing = false; // reset erase mode to default (based on next click, no persistent) eraseMode = false; pixel art maker for melon playground
.color-well display: flex; align-items: center; gap: 10px; background: #171c26; padding: 5px 15px; border-radius: 40px;
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>Pixel Art Maker for Melon Playground</title> <style> * box-sizing: border-box; user-select: none; /* avoid accidental text selection while drawing */ // default background color (deep slate, melon playground
<script> (function() // ---------- DOM elements ---------- const canvas = document.getElementById('pixelCanvas'); const ctx = canvas.getContext('2d'); const gridSizeSelect = document.getElementById('gridSizeSelect'); const clearBtn = document.getElementById('clearCanvasBtn'); const fillBgBtn = document.getElementById('fillCanvasBtn'); const exportPngBtn = document.getElementById('exportPNG'); const exportJsonBtn = document.getElementById('exportSpriteData'); const colorPicker = document.getElementById('activeColor'); const colorPreview = document.getElementById('currentColorPicker');
// fill background (alias for clear with current bg but also set custom) function fillBackground() fillAllWithColor(DEFAULT_BG); // default background color (deep slate
/* Canvas grid area */ .canvas-area display: flex; justify-content: center; margin-bottom: 1.8rem; background: #1e222d; padding: 12px; border-radius: 28px; box-shadow: inset 0 0 0 2px #0f1119, 0 8px 18px black;