This version is a 2D side-scroller, drastically different from the console 3D game, but it retains the core mechanics: time manipulation, brutal combat, and platforming. | Feature | Java (320x240) Version | Console Version | | :--- | :--- | :--- | | Perspective | 2D Side-scroller | 3D Third-person | | Combat | Combo-based with 2 weapons max | Full 3D free-form | | Time Powers | Sand slow, Recover health | Recall, Slow, Barrier | | Health | Measured in Sand Tanks (drops) | Measured in bars | | Bosses | Simplified, pattern-based | Complex, multiple phases |

unless you have 3+ tanks. It’s inefficient.

| Secret | Location | Reward | | :--- | :--- | :--- | | | After first save statue – go up, not right | +1 Max Sand Tank | | Cracked wall | Catacombs – attack 5 times to break | Sand Wave power | | Invisible platform | Waterfall room – walk off edge right side | Extra life (respawn once) | | Hidden chain | Throne Room – pull chain behind the throne | Concept art (no gameplay) |