Roblox Fe Gui Script Link

-- Toggle GUI with P key mouse.KeyDown:Connect(function(key) if key == string.char(openKey.Value) then frame.Visible = not frame.Visible if frame.Visible then -- Refresh text from attribute textBox.Text = player:GetAttribute("PaperText") or "" end end end)

-- TextBox (editable area) local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(1, -10, 1, -35) textBox.Position = UDim2.new(0, 5, 0, 30) textBox.BackgroundColor3 = Color3.fromRGB(240, 240, 240) textBox.Text = "" textBox.TextWrapped = true textBox.TextScaled = false textBox.MultiLine = true textBox.ClearTextOnFocus = false textBox.Font = Enum.Font.SourceSans textBox.TextSize = 14 textBox.Parent = frame

local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 400, 0, 300) frame.Position = UDim2.new(0.5, -200, 0.5, -150) frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame.BorderSizePixel = 2 frame.Visible = false frame.Parent = screenGui Roblox FE GUI Script

-- Visual feedback saveBtn.BackgroundColor3 = Color3.fromRGB(150, 200, 150) task.wait(0.2) saveBtn.BackgroundColor3 = Color3.fromRGB(100, 150, 100) end)

-- Server Script (for DataStore) local DataStoreService = game:GetService("DataStoreService") local paperStore = DataStoreService:GetDataStore("PlayerPaperData") game.Players.PlayerAdded:Connect(function(player) local userId = player.UserId local success, data = pcall(function() return paperStore:GetAsync(userId) end) -- Toggle GUI with P key mouse

-- LocalScript inside a ScreenGui (e.g., StarterGui.PaperGUI) local player = game.Players.LocalPlayer local mouse = player:GetMouse()

-- Save button function (stores in player attribute + localStorage) saveBtn.MouseButton1Click:Connect(function() local newText = textBox.Text player:SetAttribute("PaperText", newText) -35) textBox.Position = UDim2.new(0

frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then drag = true dragStart = input.Position startPos = frame.Position end end)

-- Open/Close logic local openKey = Enum.KeyCode.P -- Press P to open/close

-- Close button local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 40, 1, 0) closeBtn.Position = UDim2.new(1, -40, 0, 0) closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeBtn.Text = "X" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.Font = Enum.Font.SourceSansBold closeBtn.Parent = titleBar