-- Attach to player local weld = Instance.new("WeldConstraint") weld.Part0 = body weld.Part1 = rootPart weld.Parent = body
--[[ FE Plane Script - R6 / R15 Compatible Instructions: Insert into a LocalScript inside a Tool or StarterGui. Controls: W/S (Pitch), A/D (Roll), Q/E (Yaw), Space (Throttle Up), Ctrl (Throttle Down) --]] local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local humanoid = char:WaitForChild("Humanoid") local rootPart = char:WaitForChild("HumanoidRootPart")
-- Main body local body = Instance.new("Part") body.Size = Vector3.new(4, 1, 6) body.Shape = Enum.PartType.Block body.BrickColor = BrickColor.new("Really red") body.Material = Enum.Material.Metal body.CanCollide = false body.Parent = plane Roblox FE Plane Script -R6 R15-
Take to the Skies: The Ultimate FE Plane Script for R6 & R15 (2025 Guide)
-- Plane Model creation local plane = Instance.new("Model") plane.Name = "FighterJet" -- Attach to player local weld = Instance
-- Body movers local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(4000, 4000, 4000) bodyVel.Parent = body
local bodyGyro = Instance.new("BodyGyro") bodyGyro.MaxTorque = Vector3.new(4000, 4000, 4000) bodyGyro.Parent = body Space (Throttle Up)
-- Movement variables local thrust = 0 local maxThrust = 200 local turnSpeed = 2
But there is one big hurdle for new developers: . If you’ve tried old free models, you know the pain—laggy controls, the plane de-spawning, or (worst of all) the script working for you but glitching out for everyone else.
-- Controls (Bind to UserInputService) local UserInputService = game:GetService("UserInputService")